Weapon Damage
Crafting SkillWeapon damage: inputs and assumptions
Enter the damage percentage printed on the uncrafted blueprint. The model uses 100% as the primitive baseline. A percentage here is not a damage-per-second calculation and does not include attack speed or target resistance.
What the maximum means
The tool models the maximum bonus as (Crafting Skill − 100) / 20 percent, with a minimum of zero. It applies that bonus only to the part of the blueprint stat above the primitive baseline. An actual craft can roll a smaller bonus; the displayed value is not a guaranteed result.
Worked example
At 1100% Crafting Skill, a 200% blueprint gives a modelled maximum of 250% damage: 100 + (200 − 100) × 1.5.
Limits of the estimate
Server item-stat caps, custom crafting rules and blueprint material costs are not included. Results are uncapped maximum stats, not guaranteed craft rolls.

